ultranos: kino and hermes on a coffee break (i need a coffee break)
I returned from visiting family on 12/30. It was nice, and I did have fun (sometimes more than I thought I would. It's funny how sometimes the people you felt awkward with as a kid are now the people you feel most comfortable with as an adult.) but I'm glad to be back. I really can't live there anymore. I'm now officially the "kid living farthest from 'home'" on both sides, as my brother moved back for grad school.

In other news, TB somehow convinced me to start watching Community (it really wasn't that hard once he set up his Hulu Plus account on the PS3 for common use). Normally, I'm not much of a sitcom fan, but this show has won me over. Hell, it made me like it just by not having a laugh track. I really hate those things. Anyway, I'm only a few episodes in, but have been promised good things, so we'll see.

Despite making out like a bandit during the Steam Holiday Sale (picked up FTL, Spec Ops: The Line, Dark Souls, and Skyrim (yes, finally)), I've still mostly been playing Borderlands 2. Still somewhere in the middle (?) of my first playthrough with Zer0. I started up a new character with two friends to play co-op with, choosing Maya this time, and promptly fell in love with her Phaselock ability. Dear god, where have you been all my life?

I suspect Borderlands 2 is going to be my new SupCom until Planetary Annihilation comes out. I'm not going to be able to put this thing down for long.
ultranos: Actual MIT hack of roadsign. "MASS AVE BRIDGE CLOSED / SUNDAY 04/22/07 6AM-3PM / TO APPEASE GODZILLA" (have you appeased godzilla today?)
I'd picked up Hydrophobia: Prophecy on Steam on a whim a few weeks ago when it was on pre-order. Okay, the whim was entirely driven by the trailer with the very pretty fluid dynamics, and I'm very happy to say that said fluid dynamics were not pre-rendered. Apparently, the studio who made the game had an aerospace/aeronautical engineering PhD formulate new equations for the fluid mechanics in the game, to make it as realistic as possible with current hardware and the engine. This is significant. Fluid Dynamics Are Hard. Trust me. As it is, I am pleased with this.

It came out today, I've played through Act 1, and I'm pretty sure this was $10 well spent. The setting is some underwater city/boat, it's attacked by terrorists, and who's the one on the job that's gonna save everyone or at least get out alive (because it's the PC, and we know how these things work)?

That's right, the goddamn female engineer. *pumps fist*

Damn straight.

(Kate is having A Bad Day. Her computer stopped working, it's her day night off and she's apparently a workaholic, and then goddamn terrorists attack and now she's swimming up elevator shafts and dodging fire and shooting dangling cables so she doesn't get electrocuted because the entire place is flooding. Oh, and has to hack through her own security system.

Clearly, she and Chell need to go commiserate.)

Apparently, my recent games have featured a female protagonist. Considering my list of games to go through, unless I decide to go play Assassin's Creed 2 or something, this trend is going to continue for the near future. I AM TOTALLY OKAY WITH THIS.
ultranos: greyscale photo of laptop and coffee mug filled with some beverage (coffee and data)
I've been playing my way, slowly, through a second run of single-player for Portal 2, taking the time to really appreciate the level design and voice acting that Valve put in here, not to mention just trying for Achievements (in interest of not spoiling, two with the least-spoiler-tastic names I'm working on are "Smash TV" and "Overclocker", which I keep missing by seconds, damn it). I'm also playing through co-op with a friend, which is also a lot of fun and takes some amount of mind-bending to figure out.

Which means I'm also glad that Valve announced Friday that they're going to be releasing free DLC sometime this summer that includes new test chambers and challenge levels. Score.

The "problem", and I use that word lightly, here is that the time I spend playing Portal 2 means time I'm not playing any of the other games on my very long list of games on Steam. Or on the PS2. Or PS3 or 360. My life is hard.

In which I wax philosophical about Steam and my relationship to digital distribution )

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ultranos: kino standing, staring ahead (Default)
ultranos

Memoranda from the Usual Suspects

Media List:

Currently Watching:
-- She-Ra(in theory)

Currently Playing:)
--Fire Emblem: Awakening (3DS)
--Astral Chain (Switch)
--itch.io bundle (PC)

Currently Reading:
Fiction
-The Silence of Bones, June Hur

Nonfiction
-none

------------------

"So she's good cop, he's bad cop, you're morally-questionable cop, and I'm set-things-on-fire cop."

"Sounds about right."

--------

"WARNING: When attempting to be clever, make sure you not actually just being stupid."

--------

"Did you remember to sacrifice the goat before burning the ISO to the DVD-R?"

"Crap! Um, I've got a charred piece of meat here."

"That's called a steak. That's dinner. What about the sacrifices?"

--------

"I escape through quantum-tunneling. What do I need to roll for that?"

--------

"Why is it called a 'Monkeylord'?"

"Because it looks like a spider."

--------

"I have a moral objection to this problem. It implies microwaving a steak."

--------

"Did you eat the crazy cookies this morning?"

--------

"The GPU goes 4 by 4, hurrah, hurrah."

September 2020

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