ultranos: sam carter looking up, text: "oh crap, the retroencabulator needs a new marzelvane." (technobabble handwave)
Why I keep doing this to myself, I'll never know. But, once again, I am trying to make sense of Gate'verse science. May god have mercy upon my soul.

Question: how effective is the ATA gene therapy? 30%? 50%? 60%? 85%? All I remember is McKay at one point got the therapy and it took, so he could fly the jumper. Aaand...that's about it. How much does the city respond to just people, regardless of the gene or not? Because if Atlantis requires that you have the gene to open a door, the gene therapy better damn well have at least 97% effectiveness, or people like Sheppard would be running around the entire time opening doors for people. Which, um, no.

On the other hand, if the gene just lets you play with the really cool stuff, like jumpers, then I can believe a 50% or lower success rate. But that doesn't really make much sense, if the Ancients wanted to make sure no one but them or people like them (read: NOT THE WRAITH) could play with their toys or city. Then again, I may be giving the Ancients too much credit.

(Can you people tell it's the end of the semester? Whee, I can't control my brain anymore.)
Date/Time: 2008-12-08 20:09 (UTC)Posted by: [identity profile] ultranos-fic.livejournal.com
Oh, I know. I'm very leery of making the ATA gene work in Sam. I just wanted numbers. If anything, I'd say that it COULD have worked in her, but the inclusion of naquadah makes her blood/body chemistry so fucking bizarre that it DOESN'T.

Her NOT getting the gene also means that I can do "whatever the hell I want" in terms of "Sam thinks that having only 10 people on Atlantis who can actually use a Jumper is a epically stupid tactical situation. And goes about trying to fix it."

(Yes, we do. :P)

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ultranos

Memoranda from the Usual Suspects

Media List:

Currently Watching:
-- She-Ra(in theory)

Currently Playing:)
--Fire Emblem: Awakening (3DS)
--Astral Chain (Switch)
--itch.io bundle (PC)

Currently Reading:
Fiction
-The Silence of Bones, June Hur

Nonfiction
-none

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"So she's good cop, he's bad cop, you're morally-questionable cop, and I'm set-things-on-fire cop."

"Sounds about right."

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"WARNING: When attempting to be clever, make sure you not actually just being stupid."

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"Did you remember to sacrifice the goat before burning the ISO to the DVD-R?"

"Crap! Um, I've got a charred piece of meat here."

"That's called a steak. That's dinner. What about the sacrifices?"

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"I escape through quantum-tunneling. What do I need to roll for that?"

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"Why is it called a 'Monkeylord'?"

"Because it looks like a spider."

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"I have a moral objection to this problem. It implies microwaving a steak."

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"Did you eat the crazy cookies this morning?"

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"The GPU goes 4 by 4, hurrah, hurrah."

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