I've decided that digital distribution is going to be the death of me. Or at least my wallet. I thought it was bad with Steam, but I finally bit the bullet and bought a few albums off iTunes (Yoshida Brothers) and AmazonMP3 (Ladytron, Little People). This plus Grooveshark? I am this close to buying the discography of God Is An Astronaut, which is apparently my latest obsession along with the Yoshida Brothers. The latter of which I somehow got hooked on while asking Pandora for chiptunes. What is this I don't even.
Speaking of digital distribution, I should figure out within the next, uh, 7 days if I'm pre-purchasing Dragon Age II off Steam, or if I'm going to wait for a few DLC packs. I downloaded the demo, but haven't gotten around to playing it, and don't really want to until I finish Origins and Awakening. There's also the problem that I've been thinking of picking up KH: Birth By Sleep and possibly a Layton game before PAX East. Yes, my life is hard.
In other news, I'm working on a tenday for the Guild, and recently got convinced to write a three-day as well. I'm clearly crazy. Recent discussion among Guild members has made this a fraught endeavor. Ironically, we started designing the game as a backlash against some of the recent trends in Guild writing, because we wanted to be a bit edgy and different. Now, it looks like there already is a backlash, and these things are going to be demanded of us. It's taking a bit of my focus to recalibrate things, just because the environmental dynamic got shifted. It's not a bad thing, necessarily, I just fear that we (the GMs) might be under a harsher microscope. Luckily, we have roughly 11 months.
Then there's Ides (a game mechanics writing talk/discussion session for Guild writers), which of course is happening the same weekend as PAX East. I was thinking that I really wanted to go to Ides this year because I seem to have acquired the job class "Mechanics GM" recently. That, and my zephyr class has turned into a source of mechanics discussion lately. But I've already paid for a 3-day pass to PAX. At least it's on the Sunday; I hit my threshold for being able to deal with crowds Saturday night last year, so we'll see. I guess it depends on if there are panels I'd want to see.
Speaking of digital distribution, I should figure out within the next, uh, 7 days if I'm pre-purchasing Dragon Age II off Steam, or if I'm going to wait for a few DLC packs. I downloaded the demo, but haven't gotten around to playing it, and don't really want to until I finish Origins and Awakening. There's also the problem that I've been thinking of picking up KH: Birth By Sleep and possibly a Layton game before PAX East. Yes, my life is hard.
In other news, I'm working on a tenday for the Guild, and recently got convinced to write a three-day as well. I'm clearly crazy. Recent discussion among Guild members has made this a fraught endeavor. Ironically, we started designing the game as a backlash against some of the recent trends in Guild writing, because we wanted to be a bit edgy and different. Now, it looks like there already is a backlash, and these things are going to be demanded of us. It's taking a bit of my focus to recalibrate things, just because the environmental dynamic got shifted. It's not a bad thing, necessarily, I just fear that we (the GMs) might be under a harsher microscope. Luckily, we have roughly 11 months.
Then there's Ides (a game mechanics writing talk/discussion session for Guild writers), which of course is happening the same weekend as PAX East. I was thinking that I really wanted to go to Ides this year because I seem to have acquired the job class "Mechanics GM" recently. That, and my zephyr class has turned into a source of mechanics discussion lately. But I've already paid for a 3-day pass to PAX. At least it's on the Sunday; I hit my threshold for being able to deal with crowds Saturday night last year, so we'll see. I guess it depends on if there are panels I'd want to see.
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