I've heard other things they (specifically Philip, but it seems clear the group as a whole is on board) have to say about inclusive language in game documentation/instructions ("Stop assuming they're a straight man!") and even more than the content, I'm impressed by the calm, straightforward acceptance of the premise that there's a history and context of exclusion, so let's talk about how to act against that. I see a lot of discussions that run aground on whether there's a problem at all, or whether a specific act is connected to the larger cultural forces, or whether individuals could possibly be *ist...before getting anywhere near "here's several solutions, some may even be more appropriate at some times than others." So much augh.
Also, idk if you've heard about this yet, but I'll leave you with someone else's quote: "I liked Duke Nukem Forever much better when it was vaporware."
and I'm not even a gamer
http://gambit.mit.edu/updates/2011/03/hate_speech_in_game_communitie.php
I've heard other things they (specifically Philip, but it seems clear the group as a whole is on board) have to say about inclusive language in game documentation/instructions ("Stop assuming they're a straight man!") and even more than the content, I'm impressed by the calm, straightforward acceptance of the premise that there's a history and context of exclusion, so let's talk about how to act against that. I see a lot of discussions that run aground on whether there's a problem at all, or whether a specific act is connected to the larger cultural forces, or whether individuals could possibly be *ist...before getting anywhere near "here's several solutions, some may even be more appropriate at some times than others." So much augh.
Also, idk if you've heard about this yet, but I'll leave you with someone else's quote: "I liked Duke Nukem Forever much better when it was vaporware."